Game design

Results: 1977



#Item
311Leisure / Utrecht School of the Arts / Educational game / Game design / Serious game / Pilot / Design methods

innovative pilot Playing with physics Education

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:28:02
312Game design / Humancomputer interaction / Artificial intelligence / Gaming / Computational neuroscience / Software / Dynamic game difficulty balancing / Design / Software agent / Time management / Simulation / Adaptation

On-line Adapting Games using Agent Organizations Joost Westra, Hado van Hasselt, Virginia Dignum, Frank Dignum Abstract— Almost all computer games that are currently created use fixed scenarios or simple fixed rules to

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:39
313Gaming / Digital media / Nintendo / Game design / Georgios N. Yannakakis / Mario platform games / Video game genres / Gameplay / Mario / Artificial intelligence / Emotion / Platform game

Towards Player’s Affective and Behavioral Visual Cues as drives to Game Adaptation Stylianos Asteriadis1 , Noor Shaker2 , Kostas Karpouzis1 , Georgios N. Yannakakis2 1 2

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Source URL: noorshaker.com

Language: English - Date: 2012-10-26 10:49:10
314Game theory / Game design / Arts / Cognitive psychology / Computational creativity / Procedural generation / Metagaming / Nomic / Game engine / Game mechanics / Playtest / Standard

Variations Forever: Flexibly Generating Rulesets from a Sculptable Design Space of Mini-Games Adam M. Smith and Michael Mateas  Abstract—Variations Forever is a novel game in which the player explores a vast design

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
315Leisure / Mathematical logic / Video game development / Logic / Game design / Conceptual model / Metaphor / Simulation / Gameplay / The Trace / Knowledge representation and reasoning / Artificial intelligence

L UDOCORE: A Logical Game Engine for Modeling Videogames Adam M. Smith, Mark J. Nelson, and Michael Mateas Abstract— L UDOCORE is a logical “game engine”, linking game rules as reasoned about by game designers to t

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Source URL: game.itu.dk

Language: English - Date: 2010-08-10 12:41:00
316Video game development / Software development / Computing / Engineering / Programming languages / Video game design / Sprite / Association for Computing Machinery / Video game / BASIC / Game programming / Computer science

Peter E. Gruenbaum Red Llama, Inc. David F. W. Robison Red Llama, Inc.

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Source URL: sdkbridge.com

Language: English - Date: 2009-10-25 17:42:50
317

marion bareil ART DIRECTION & GAME DESIGN BIRTH DATE: +66 PORTFOLIO almostpicture.net

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Source URL: almostpicture.net

Language: English - Date: 2013-08-30 07:34:07
    318

    teachthought.com http://www.teachthought.com/learning/design-your-class-like-a-video-game/ Design Your Class Like A Video Game By Terry

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    Source URL: www.socialstudiescentral.com

    Language: English
      319Game theory / Artificial intelligence / Formal epistemology / Modal logic / Logic in computer science / Common knowledge / Epistemic modal logic / Intelligent agent / Alternating-time Temporal Logic / Temporal logic / Social software / Mechanism design

      Logic for Automated Mechanism Design — A Progress Report Michael Wooldridge∗ Thomas Agotnes† ∗

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      Source URL: folk.uib.no

      Language: English - Date: 2007-07-21 09:47:36
      320Mathematics / Estimation theory / Regression analysis / Statistics / Decision theory / Game theory / Minimax / Linear regression / Regret / Statistical theory

      JMLR: Workshop and Conference Proceedings vol 40:1–14, 2015 Minimax Fixed-Design Linear Regression Peter L. Bartlett BARTLETT @ CS . BERKELEY. EDU

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      Source URL: jmlr.org

      Language: English - Date: 2015-07-20 20:08:35
      UPDATE